Tagi:

AutorWątek: jGuardian 1.14  (Przeczytany 2075 razy)

0 użytkowników i 1 Gość przegląda ten wątek.

Offline wiciu

  • Administrator
  • śmierdzący zgnilizną brudas
  • *****
  • Wiadomości: 17095
  • Wypił browarów: 35
  • Brud/Czysty: +980/-661
  • Admin
    • G4G -> Gracze dla graczy
jGuardian 1.14
« dnia: 13 Czerwiec , 2012, 07:04:48 am »
Do pobrania wersja 1.14
Nowości:
- obsługa welcome
- nowe mapki i tryby
Poprawiono:
- instalator (problem z błędami zapisu do plików)
Dostępna wersja full oraz mapły update:

Update polega na wykonaniu 2 czynności:
1) Podmiana plików znajdujących się na waszych serwerach tymi które są w paczce, oraz dorzucenie nowych
2) uruchomienie pliku update.php

Uwaga: jeśli samodzielnie ingerowałeś w strukturę tabeli panel_menu -> updater nie zadziała (czeka cię ręczne dodawanie danych).



Offline kiartan

  • klei sie od brudu
  • *****
  • Wiadomości: 303
  • Brud/Czysty: +36/-5
    • Strona AS Clanu
  • Obserwowany
Odp: jGuardian 1.14
« Odpowiedź #1 dnia: 13 Czerwiec , 2012, 12:59:20 pm »
 Witam. Wszystko zrobiłem zgodnie z instrukcją, niestety po restarcie demona wyskakuje błąd.

=====================================================================================
2012-06-13 12:25:02,470 INFO [JGuardianMainApp/main/main] - Plugins loaded... starting worker thread...
2012-06-13 12:25:02,480 INFO [PluginManagerImpl/run/Engine Thread] - Starting Engine
2012-06-13 12:25:02,510 DEBUG [Maplist/init/Engine Thread] - .... Initialized!
2012-06-13 12:25:02,510 DEBUG [SQLDB/getDBQuery/Engine Thread] - DBQuery: Select * from `servertypes` where `server_type`='BF3'
2012-06-13 12:25:02,520 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection pool: 0
2012-06-13 12:25:04,323 DEBUG [SQLDB/returnConnectionToPool/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:04,323 DEBUG [SQLDB/getDBQuery/Engine Thread] - DBQuery: Select * from `weapons` where `server_type_id`='2'
2012-06-13 12:25:04,323 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:04,323 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection at 0 is fine. Returning.
2012-06-13 12:25:04,443 DEBUG [SQLDB/returnConnectionToPool/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:04,443 DEBUG [SQLDB/getDBQuery/Engine Thread] - DBQuery: Select * from `gamemodes` where `server_type_id`='2'
2012-06-13 12:25:04,443 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:04,443 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection at 0 is fine. Returning.
2012-06-13 12:25:04,513 DEBUG [SQLDB/returnConnectionToPool/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:04,513 DEBUG [SQLDB/getDBQuery/Engine Thread] - DBQuery: Select * from `maps` where `server_type_id`=2
2012-06-13 12:25:04,513 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:04,513 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection at 0 is fine. Returning.
2012-06-13 12:25:04,623 DEBUG [SQLDB/returnConnectionToPool/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:04,623 INFO [SQLDB/checkConnection/Engine Thread] - MySQL connection check
2012-06-13 12:25:05,334 INFO [SQLDB/checkConnection/Engine Thread] - MySQL connection established!
2012-06-13 12:25:05,374 DEBUG [Frostbite/sendReceive/Engine Thread] - -> sendReceive ->
2012-06-13 12:25:05,385 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Trying to send.. :           
   serverInfo
2012-06-13 12:25:05,385 INFO [FrostbiteConnection/Connect/Engine Thread] - Connecting (cmds)....
2012-06-13 12:25:05,385 INFO [FrostbiteConnection/createConnection/Engine Thread] - Creating connection...
2012-06-13 12:25:05,395 INFO [EventHandler/run/processingThread] - NOW! Waiting for events to process
2012-06-13 12:25:05,395 INFO [EventHandler/run/receiverThread] - Connecting...
2012-06-13 12:25:05,395 INFO [FrostbiteConnection/ConnectToEvents/receiverThread] - Connecting (evnts)....
2012-06-13 12:25:05,395 INFO [FrostbiteConnection/createConnection/receiverThread] - Creating connection...
2012-06-13 12:25:05,465 INFO [FrostbiteConnection/createConnection/Engine Thread] - ...connection established!
2012-06-13 12:25:05,465 INFO [FrostbiteConnection/Connect/Engine Thread] - ... (cmds) Connected!
2012-06-13 12:25:05,465 INFO [FrostbiteConnection/logIn/Engine Thread] - Logging in
2012-06-13 12:25:05,465 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Trying to send.. :               login.hashed
2012-06-13 12:25:05,475 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - isConnected! Sending...<[B@f99ff5>
2012-06-13 12:25:05,475 DEBUG [FrostbiteConnection/sendMessage/Engine Thread] - sendMessage before...
2012-06-13 12:25:05,475 DEBUG [FrostbiteConnection/sendMessage/Engine Thread] - sendMessage after...
2012-06-13 12:25:05,475 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Receiving...
2012-06-13 12:25:05,475 DEBUG [FrostbiteConnection/receive/Engine Thread] - in.available()...0
2012-06-13 12:25:05,475 INFO [FrostbiteConnection/createConnection/receiverThread] - ...connection established!
2012-06-13 12:25:05,475 INFO [FrostbiteConnection/ConnectToEvents/receiverThread] - ... (evnts) Connected!
2012-06-13 12:25:05,475 INFO [FrostbiteConnection/logIn/receiverThread] - Logging in
2012-06-13 12:25:05,485 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Trying to send.. :              login.hashed
2012-06-13 12:25:05,485 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - isConnected! Sending...<[B@74c3aa>
2012-06-13 12:25:05,485 DEBUG [FrostbiteConnection/sendMessage/receiverThread] - sendMessage before...
2012-06-13 12:25:05,485 DEBUG [FrostbiteConnection/sendMessage/receiverThread] - sendMessage after...
2012-06-13 12:25:05,485 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Receiving...
2012-06-13 12:25:05,485 DEBUG [FrostbiteConnection/receive/receiverThread] - in.available()...0
2012-06-13 12:25:05,575 DEBUG [Response/parseResponse/Engine Thread] - lWords<2>
2012-06-13 12:25:05,575 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Parsed!...
2012-06-13 12:25:05,585 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Received:[2012/06/13 12:25:05] Status: OK Words (1):E0C20DEEB15D12BC7A0F25435C31EEA9
2012-06-13 12:25:05,585 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - ... DONE
2012-06-13 12:25:05,585 INFO [FrostbiteConnection/logIn/Engine Thread] - Logging in - got SALT
2012-06-13 12:25:05,585 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Trying to send.. :    B          login.hashed     8167D2B4F766A4105B4E8BBA5C724030
2012-06-13 12:25:05,585 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - isConnected! Sending...<[B@1edc073>
2012-06-13 12:25:05,585 DEBUG [FrostbiteConnection/sendMessage/Engine Thread] - sendMessage before...
2012-06-13 12:25:05,585 DEBUG [FrostbiteConnection/sendMessage/Engine Thread] - sendMessage after...
2012-06-13 12:25:05,585 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Receiving...
2012-06-13 12:25:05,585 DEBUG [FrostbiteConnection/receive/Engine Thread] - in.available()...0
2012-06-13 12:25:05,595 DEBUG [Response/parseResponse/receiverThread] - lWords<2>
2012-06-13 12:25:05,595 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Parsed!...
2012-06-13 12:25:05,595 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Received:[2012/06/13 12:25:05] Status: OK Words (1):0DEEB15D12BC7A0F25435C31EEA95255
2012-06-13 12:25:05,595 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - ... DONE
2012-06-13 12:25:05,595 INFO [FrostbiteConnection/logIn/receiverThread] - Logging in - got SALT
2012-06-13 12:25:05,595 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Trying to send.. :    B          login.hashed     F7E1877BB073387F73C17BA7E2462B34
2012-06-13 12:25:05,595 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - isConnected! Sending...<[B@1b8e059>
2012-06-13 12:25:05,595 DEBUG [FrostbiteConnection/sendMessage/receiverThread] - sendMessage before...
2012-06-13 12:25:05,595 DEBUG [FrostbiteConnection/sendMessage/receiverThread] - sendMessage after...
2012-06-13 12:25:05,595 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Receiving...
2012-06-13 12:25:05,595 DEBUG [FrostbiteConnection/receive/receiverThread] - in.available()...0
2012-06-13 12:25:05,675 DEBUG [Response/parseResponse/receiverThread] - lWords<1>
2012-06-13 12:25:05,675 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Parsed!...
2012-06-13 12:25:05,675 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Received:[2012/06/13 12:25:05] Status: OK Words (0):
2012-06-13 12:25:05,675 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - ... DONE
2012-06-13 12:25:05,675 INFO [FrostbiteConnection/logIn/receiverThread] - logged in...
2012-06-13 12:25:05,675 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Trying to send.. :    -         admin.eventsEnabled    true
2012-06-13 12:25:05,675 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - isConnected! Sending...<[B@910040>
2012-06-13 12:25:05,675 DEBUG [FrostbiteConnection/sendMessage/receiverThread] - sendMessage before...
2012-06-13 12:25:05,675 DEBUG [FrostbiteConnection/sendMessage/receiverThread] - sendMessage after...
2012-06-13 12:25:05,675 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Receiving...
2012-06-13 12:25:05,675 DEBUG [FrostbiteConnection/receive/receiverThread] - in.available()...0
2012-06-13 12:25:05,675 DEBUG [Response/parseResponse/Engine Thread] - lWords<1>
2012-06-13 12:25:05,675 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Parsed!...
2012-06-13 12:25:05,685 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Received:[2012/06/13 12:25:05] Status: OK Words (0):
2012-06-13 12:25:05,685 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - ... DONE
2012-06-13 12:25:05,685 INFO [FrostbiteConnection/logIn/Engine Thread] - logged in...
2012-06-13 12:25:05,685 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - isConnected! Sending...<[B@1a786c3>
2012-06-13 12:25:05,685 DEBUG [FrostbiteConnection/sendMessage/Engine Thread] - sendMessage before...
2012-06-13 12:25:05,685 DEBUG [FrostbiteConnection/sendMessage/Engine Thread] - sendMessage after...
2012-06-13 12:25:05,685 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Receiving...
2012-06-13 12:25:05,685 DEBUG [FrostbiteConnection/receive/Engine Thread] - in.available()...0
2012-06-13 12:25:05,775 DEBUG [Response/parseResponse/Engine Thread] - lWords<27>
2012-06-13 12:25:05,775 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Parsed!...
2012-06-13 12:25:05,775 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Received:[2012/06/13 12:25:05] Status: OK Words (26):~ SQDM ~ CONQ ~ MIX ~ 200% ticket ~ ASclan.pl     | G4G.pl 0 24 SquadDeathMatch0 XP1_001 0 1 4 0 0 0 0 100  true true false 29543 29536    EU ams PL false
2012-06-13 12:25:05,775 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - ... DONE
2012-06-13 12:25:05,775 INFO [Frostbite/sendReceive/Engine Thread] - Send receive:  Words: {[serverInfo]} Status: OK
2012-06-13 12:25:05,775 DEBUG [Frostbite/sendReceive/Engine Thread] - <- sendReceive <-
2012-06-13 12:25:05,785 INFO [BF3PlayerList/displayPacket/Engine Thread] - [~ SQDM ~ CONQ ~ MIX ~ 200% ticket ~ ASclan.pl     | G4G.pl] [0] [24] [SquadDeathMatch0] [XP1_001] [0] [1] [4] [0] [0] [0] [0] [100] [] [true] [true] [false] [29543] [29536] [] [] [] [EU] [ams] [PL] [false]
2012-06-13 12:25:05,785 INFO [BF3PlayerList/getServerInfo/Engine Thread] - Mode should be present... searching
2012-06-13 12:25:05,795 INFO [BF3PlayerList/getServerInfo/Engine Thread] - Got it!: ID: 10 - SquadDeathMatch0 - ( Squad Deathmatch )
2012-06-13 12:25:05,795 INFO [BF3PlayerList/getServerInfo/Engine Thread] - ===== Current Level = [135] - [Strike At Karkand]===============
2012-06-13 12:25:05,795 INFO [BF3PlayerList/getServerInfo/Engine Thread] - ===== Round = [1] - [1]===============
2012-06-13 12:25:05,795 INFO [BF3PlayerList/getServerInfo/Engine Thread] - Number of teams: 4
2012-06-13 12:25:05,805 INFO [MySQLDB/getServerData/Engine Thread] - getServerData
2012-06-13 12:25:05,805 DEBUG [SQLDB/getDBQuery/Engine Thread] - DBQuery: SELECT * FROM `gameservers`  WHERE server_ip = '62.21.98.155' AND admin_port = 47235
2012-06-13 12:25:05,805 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:05,805 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection at 0 is fine. Returning.
2012-06-13 12:25:05,805 DEBUG [Response/parseResponse/receiverThread] - lWords<1>
2012-06-13 12:25:05,815 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Parsed!...
2012-06-13 12:25:05,815 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - Received:[2012/06/13 12:25:05] Status: OK Words (0):
2012-06-13 12:25:05,815 DEBUG [FrostbiteConnection/sendReceive/receiverThread] - ... DONE
2012-06-13 12:25:05,815 INFO [FrostbiteConnection/enableEvents/receiverThread] - Events enabled!!!
2012-06-13 12:25:05,815 INFO [EventHandler/run/receiverThread] - Event thread launched...
2012-06-13 12:25:05,865 INFO [MySQLDB/getServerData/Engine Thread] - Server id: 3 Game Port: 25235 Server name: ~ SQDM ~ CONQ ~ MIX ~ 200% ticket ~ ASclan.pl     | G4G.pl
2012-06-13 12:25:05,875 DEBUG [SQLDB/returnConnectionToPool/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:05,875 DEBUG [SQLDB/getDBQuery/Engine Thread] - DBQuery:  UPDATE gameservers SET  server_name = '~ SQDM ~ CONQ ~ MIX ~ 200% ticket ~ ASclan.pl     | G4G.pl',  admin_port = 47235 WHERE id = 3
2012-06-13 12:25:05,875 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:05,875 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection at 0 is fine. Returning.
2012-06-13 12:25:05,935 DEBUG [SQLDB/returnConnectionToPool/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:05,935 DEBUG [SQLDB/getDBQuery/Engine Thread] - DBQuery: SELECT * FROM `configuration` WHERE server_id = -1 OR server_id=3 ORDER BY server_id
2012-06-13 12:25:05,935 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:05,935 DEBUG [SQLDB/getConnection/Engine Thread] - DB Connection at 0 is fine. Returning.
2012-06-13 12:25:06,015 DEBUG [SQLDB/returnConnectionToPool/Engine Thread] - DB Connection pool: 1
2012-06-13 12:25:06,015 DEBUG [Frostbite/sendReceive/Engine Thread] - -> sendReceive ->
2012-06-13 12:25:06,015 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Trying to send.. :              mapList.list
2012-06-13 12:25:06,015 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - isConnected! Sending...<[B@1ee4648>
2012-06-13 12:25:06,015 DEBUG [FrostbiteConnection/sendMessage/Engine Thread] - sendMessage before...
2012-06-13 12:25:06,015 DEBUG [FrostbiteConnection/sendMessage/Engine Thread] - sendMessage after...
2012-06-13 12:25:06,015 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Receiving...
2012-06-13 12:25:06,015 DEBUG [FrostbiteConnection/receive/Engine Thread] - in.available()...0
2012-06-13 12:25:06,065 DEBUG [FrostbiteConnection/receive/receiverThread] - in.available()...0
2012-06-13 12:25:06,106 DEBUG [Response/parseResponse/Engine Thread] - lWords<39>
2012-06-13 12:25:06,116 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Parsed!...
2012-06-13 12:25:06,116 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - Received:[2012/06/13 12:25:06] Status: OK Words (38):12 3 XP1_001 SquadDeathMatch0 1 XP1_003 ConquestAssaultSmall1 1 MP_013 RushLarge0 2 XP1_002 SquadDeathMatch0 1 XP1_001 ConquestAssaultSmall1 1 XP1_004 TeamDeathMatch0 1 MP_001 ConquestSmall0 1 MP_017 RushLarge0 2 XP1_002 ConquestSmall0 1 XP1_003 SquadDeathMatch0 1 XP1_001 ConquestAssaultSmall1 1 XP1_002 RushLarge0 2
2012-06-13 12:25:06,116 DEBUG [FrostbiteConnection/sendReceive/Engine Thread] - ... DONE
2012-06-13 12:25:06,116 INFO [Frostbite/sendReceive/Engine Thread] - Send receive:  Words: {[mapList.list]} Status: OK
2012-06-13 12:25:06,116 DEBUG [Frostbite/sendReceive/Engine Thread] - <- sendReceive <-
2012-06-13 12:25:06,146 FATAL [PluginManagerImpl/run/Engine Thread] - java.lang.NullPointerException
2012-06-13 12:25:06,146 INFO [PluginManagerImpl/run/Engine Thread] - Plugins being stopped...
2012-06-13 12:25:06,146 INFO [PluginManagerImpl/run/Engine Thread] - Done.
2012-06-13 12:25:06,156 INFO [JGuardianMainApp/main/main] - Worker thread closed!
2012-06-13 12:25:06,156 INFO [JGuardianMainApp/main/main] - Engine has stopped! So long...
2012-06-13 12:25:06,166 INFO [JGuardianMainApp/main/main] - Application stopped...

Dodatkowo jeszcze w menu  mam teraz 3 razy Welcomemessage, raz wiecej bo 2 razy uruchomiłem update :P


Offline wiciu

  • Administrator
  • śmierdzący zgnilizną brudas
  • *****
  • Wiadomości: 17095
  • Wypił browarów: 35
  • Brud/Czysty: +980/-661
  • Admin
    • G4G -> Gracze dla graczy
Odp: jGuardian 1.14
« Odpowiedź #2 dnia: 13 Czerwiec , 2012, 14:47:21 pm »
Dodatkowo jeszcze w menu  mam teraz 3 razy Welcomemessage, raz wiecej bo 2 razy uruchomiłem update

Przykro mi :)
Usuń sobie serwie 2 ostatnich sekcji z panel menu przez phpmyadmina. 

A teraz sobie przypomniałem.. czy to tobie czasem Anusiak z palucha coś tam gmerał w panelu i bazie ?
Jeśli tak.. to masz problem :D Bo nie wiem co ci nagmerał :)
U nas to działa. Updater działa na czystym źrodłowym 1.13. Nie zadziała z żadnymi modami. A ty już masz moda :)
Wywal sobie następujace tabelki

maps
gamemodes
panel_menu
Aha.. nie zapomnij walnąć też altera do tabelli z gamemodes. Kolumna
game_modevarchar(25)
poprzednio miala format
game_modevarchar(20)
I ręcznie zaimportuj je  z pliki jguardian.sql w phpmyadminie
Innej rady nie ma.
« Ostatnia zmiana: 13 Czerwiec , 2012, 14:56:47 pm wysłana przez wiciu »

Offline kiartan

  • klei sie od brudu
  • *****
  • Wiadomości: 303
  • Brud/Czysty: +36/-5
    • Strona AS Clanu
  • Obserwowany
Odp: jGuardian 1.14
« Odpowiedź #3 dnia: 14 Czerwiec , 2012, 10:09:05 am »
Posiedziałem trochę i udało mi się znaleźć brakujące ogniwo :lol: Trzeba było dodać jeden tryb gry do map. BTW, w międzyczasie próbowałem instalować od podstaw, ale instalator blokował mnie na prawach 777, pomimo że były ustawione. Ręczne dopisanie configu i stworzenie bazy też nie pomogło. Teraz brakuje mi tylko ilustracji nowych map w mapcycle i limitera broni na różne tryby.  :jedi:
Zauważyłem też mały błąd. Nie wiem czy to tylko u mnie, ale jeśli w advertach ustawimy któryś na wyświetlanie w yellu, to go nie wyświetla. Oczywiście czas wyświetlania miałem ustawiony na 5-7s. 

Offline Lugresky

  • klei sie od brudu
  • *****
  • Wiadomości: 312
  • Brud/Czysty: +70/-15
Odp: jGuardian 1.14
« Odpowiedź #4 dnia: 13 Lipiec , 2012, 16:56:49 pm »
Opcja "Wszystkie serwery" w advertach nie działa, advert musi być przypisany do konkretnego serwera by się wyświetlał, a miejsc jest tylko 14 :(

Offline kiartan

  • klei sie od brudu
  • *****
  • Wiadomości: 303
  • Brud/Czysty: +36/-5
    • Strona AS Clanu
  • Obserwowany
Odp: jGuardian 1.14
« Odpowiedź #5 dnia: 14 Lipiec , 2012, 22:38:02 pm »
Przydałaby się też komenda do restartu samego demona.

Offline Anubis

  • أنوبيس
  • Global Moderator
  • śmierdzący zgnilizną brudas
  • *****
  • Wiadomości: 4579
  • Wypił browarów: 2
  • Brud/Czysty: +248/-125
  • Anoobinator
Odp: jGuardian 1.14
« Odpowiedź #6 dnia: 15 Lipiec , 2012, 12:45:15 pm »
Hmmm .... pomyślę o tym. A w jakim celu miałby być restart? Reload konfiga?

--
tapnięte z mobila
Jeśli masz wątpliwości - wal serią.

Offline kiartan

  • klei sie od brudu
  • *****
  • Wiadomości: 303
  • Brud/Czysty: +36/-5
    • Strona AS Clanu
  • Obserwowany
Re: jGuardian 1.14
« Odpowiedź #7 dnia: 15 Lipiec , 2012, 13:09:26 pm »
Na przykład w celu dodawania advertów. Teraz po każdej zmianie w panelu aby zadziałały musi być kG uruchomiony ponownie.
P.S.
Sprawdź też yell w advertach, bo chyba nie działa.

Sent from my HTC Wildfire using Tapatalk 2

Offline Lugresky

  • klei sie od brudu
  • *****
  • Wiadomości: 312
  • Brud/Czysty: +70/-15
Odp: jGuardian 1.14
« Odpowiedź #8 dnia: 15 Lipiec , 2012, 13:10:27 pm »
adverty w yellu raz działają a raz nie i nie wiem czym to jest spowodowane

Offline kiartan

  • klei sie od brudu
  • *****
  • Wiadomości: 303
  • Brud/Czysty: +36/-5
    • Strona AS Clanu
  • Obserwowany
Re: jGuardian 1.14
« Odpowiedź #9 dnia: 15 Lipiec , 2012, 13:15:48 pm »
Jeśli chodzi ci o te które dodałeś, to jeszcze demon musi być zrestartowany, bo na 6TDMA one się nie wyswietlaja.

Sent from my HTC Wildfire using Tapatalk 2

Offline Lugresky

  • klei sie od brudu
  • *****
  • Wiadomości: 312
  • Brud/Czysty: +70/-15
Odp: jGuardian 1.14
« Odpowiedź #10 dnia: 15 Lipiec , 2012, 13:17:03 pm »
Bo sa przypisane do konkretnego serwa, jak dałem wyświetlanie na wszystkich to nic nie było  :028:

Offline kiartan

  • klei sie od brudu
  • *****
  • Wiadomości: 303
  • Brud/Czysty: +36/-5
    • Strona AS Clanu
  • Obserwowany
Re: jGuardian 1.14
« Odpowiedź #11 dnia: 15 Lipiec , 2012, 13:28:31 pm »
Nadal nie wiesz o czym piszesz, dla każdego serwera jest oddzielny demon uruchomiony, trzeba je wszystkie restartować, aby adverty zadziałały.


Sent from my HTC Wildfire using Tapatalk 2

Offline kiartan

  • klei sie od brudu
  • *****
  • Wiadomości: 303
  • Brud/Czysty: +36/-5
    • Strona AS Clanu
  • Obserwowany
Odp: jGuardian 1.14
« Odpowiedź #12 dnia: 16 Lipiec , 2012, 16:36:48 pm »
Dziś się zorientowałem, że demon jG stracił połączenie. Przy próbie ponownego uruchomienia wyskoczyło mi coś takiego:

Can't create query: Communications link failure

The last packet sent successfully to the server was 0 milliseconds ago. The driver has not received any packets from the server.
java.lang.NullPointerException
        at pl.jguardian.plugin.frostbite.bf3.BF3PlayerList.gatherServerType(BF3PlayerList.java:1913)
        at pl.jguardian.plugin.frostbite.bf3.BattleField3.PrepareToStart(BattleField3.java:708)
        at pl.jguardian.plugin.PluginManagerImpl$SinglePluginProcessorThread.PrepareToStart(PluginManagerImpl.java:314)
        at pl.jguardian.plugin.PluginManagerImpl.startPlugins(PluginManagerImpl.java:808)
        at pl.jguardian.plugin.PluginManagerImpl.startMainThread(PluginManagerImpl.java:795)
        at pl.jguardian.plugin.PluginManagerImpl.run(PluginManagerImpl.java:717)
        at java.lang.Thread.run(Unknown Source)
2012-07-16 15:52:49,880 PluginManagerImpl       -       java.lang.NullPointerException
2012-07-16 15:52:49,880 PluginManagerImpl       -       Plugins being stopped...
2012-07-16 15:52:49,880 PluginManagerImpl       -       Done.
[ROOT] 2012/07/16 15:52:49 finished
2012-07-16 15:52:49,890 JGuardianMainApp        -       Worker thread closed!
2012-07-16 15:52:49,900 JGuardianMainApp        -        Engine has stopped! So long...
Engine has stopped! So long...
2012-07-16 15:52:49,900 JGuardianMainApp        -       Application stopped...

Jakieś pomysły? Na obu serwerach mam to samo. Przeszukłem logi i oto co znalazłem:

2012-07-15 01:28:48,105 DEBUG [Frostbite/sendReceive/BF3 serverinfo] - <- sendReceive <-
2012-07-15 01:28:48,105 INFO [BF3PlayerList/displayPacket/BF3 serverinfo] - [Mordowania ASow  | G4G.pl] [0] [8] [ConquestLarge0] [MP_007] [0] [2] [2] [258] [279] [0] [] [false] [true] [true] [271008] [104124] [] [] [] [EU] [ams] [PL] [false]
2012-07-15 01:28:48,105 INFO [BF3PlayerList/getServerInfo/BF3 serverinfo] - Mode should be present... searching
2012-07-15 01:28:48,105 INFO [BF3PlayerList/getServerInfo/BF3 serverinfo] - Got it!: ID: 5 - ConquestLarge0 - ( Conquest )
2012-07-15 01:28:48,105 INFO [BF3PlayerList/getServerInfo/BF3 serverinfo] - ===== Current Level = [63] - [Caspian Border]===============
2012-07-15 01:28:48,105 INFO [BF3PlayerList/getServerInfo/BF3 serverinfo] - ===== Round = [1] - [2]===============
2012-07-15 01:28:48,105 INFO [BF3PlayerList/getServerInfo/BF3 serverinfo] - Number of teams: 2
2012-07-15 01:28:48,105 DEBUG [Frostbite/sendReceive/BF3 serverinfo] - -> sendReceive ->
2012-07-15 01:28:48,105 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Trying to send.. : s            mapList.list
2012-07-15 01:28:48,105 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - isConnected! Sending...<[B@1c0e6e>
2012-07-15 01:28:48,105 DEBUG [FrostbiteConnection/sendMessage/BF3 serverinfo] - sendMessage before...
2012-07-15 01:28:48,105 DEBUG [FrostbiteConnection/sendMessage/BF3 serverinfo] - sendMessage after...
2012-07-15 01:28:48,105 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Receiving...
2012-07-15 01:28:48,105 DEBUG [FrostbiteConnection/receive/BF3 serverinfo] - in.available()...0
2012-07-15 01:28:48,195 DEBUG [Response/parseResponse/BF3 serverinfo] - lWords<15>
2012-07-15 01:28:48,205 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Parsed!...
2012-07-15 01:28:48,205 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Received:[2012/07/15 01:28:48] Status: OK Words (14):4 3 MP_011 SquadRush0 2 MP_018 SquadRush0 2 MP_007 ConquestLarge0 2 MP_012 ConquestLarge0 2
2012-07-15 01:28:48,205 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - ... DONE
2012-07-15 01:28:48,205 INFO [Frostbite/sendReceive/BF3 serverinfo] - Send receive:  Words: {[mapList.list]} Status: OK
2012-07-15 01:28:48,205 DEBUG [Frostbite/sendReceive/BF3 serverinfo] - <- sendReceive <-
2012-07-15 01:28:48,205 DEBUG [Frostbite/sendReceive/BF3 serverinfo] - -> sendReceive ->
2012-07-15 01:28:48,205 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Trying to send.. : t  *         admin.listPlayers    all
2012-07-15 01:28:48,205 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - isConnected! Sending...<[B@1f78807>
2012-07-15 01:28:48,205 DEBUG [FrostbiteConnection/sendMessage/BF3 serverinfo] - sendMessage before...
2012-07-15 01:28:48,205 DEBUG [FrostbiteConnection/sendMessage/BF3 serverinfo] - sendMessage after...
2012-07-15 01:28:48,205 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Receiving...
2012-07-15 01:28:48,205 DEBUG [FrostbiteConnection/receive/BF3 serverinfo] - in.available()...0
2012-07-15 01:28:48,296 DEBUG [Response/parseResponse/BF3 serverinfo] - lWords<10>
2012-07-15 01:28:48,296 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Parsed!...
2012-07-15 01:28:48,296 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Received:[2012/07/15 01:28:48] Status: OK Words (9):7 name guid teamId squadId kills deaths score 0
2012-07-15 01:28:48,296 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - ... DONE
2012-07-15 01:28:48,296 INFO [Frostbite/sendReceive/BF3 serverinfo] - Send receive:  Words: {[admin.listPlayers][all]} Status: OK
2012-07-15 01:28:48,296 DEBUG [Frostbite/sendReceive/BF3 serverinfo] - <- sendReceive <-
2012-07-15 01:30:48,018 DEBUG [Frostbite/sendReceive/BF3 serverinfo] - -> sendReceive ->
2012-07-15 01:30:48,018 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Trying to send.. : u        
   serverInfo
2012-07-15 01:30:48,018 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - isConnected! Sending...<[B@375934>
2012-07-15 01:30:48,018 DEBUG [FrostbiteConnection/sendMessage/BF3 serverinfo] - sendMessage before...
2012-07-15 01:30:48,018 DEBUG [FrostbiteConnection/sendMessage/BF3 serverinfo] - sendMessage after...
2012-07-15 01:30:48,018 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Receiving...
2012-07-15 01:30:48,018 DEBUG [FrostbiteConnection/receive/BF3 serverinfo] - in.available()...0
2012-07-15 01:31:23,559 FATAL [FrostbiteConnection/receive/BF3 serverinfo] - Connection reset
2012-07-15 01:31:23,559 INFO [FrostbiteConnection/closeConnections/BF3 serverinfo] - Closing connections...
2012-07-15 01:31:23,559 INFO [FrostbiteConnection/closeConnections/BF3 serverinfo] - Closing - OUT...
2012-07-15 01:31:23,559 INFO [FrostbiteConnection/closeConnections/BF3 serverinfo] - Closing - IN...
2012-07-15 01:31:23,559 INFO [FrostbiteConnection/closeConnections/BF3 serverinfo] - Closing reqSock...
2012-07-15 01:31:23,559 INFO [FrostbiteConnection/closeConnections/BF3 serverinfo] - Connection closed!
2012-07-15 01:31:23,559 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Status:Broken connection
2012-07-15 01:31:23,559 INFO [FrostbiteConnection/Connect/BF3 serverinfo] - Connecting (cmds)....
2012-07-15 01:31:23,559 INFO [FrostbiteConnection/createConnection/BF3 serverinfo] - Creating connection...
2012-07-15 01:31:44,489 FATAL [FrostbiteConnection/Connect/BF3 serverinfo] - Connect failed! java.net.ConnectException: Connection timed out: connect
2012-07-15 01:31:47,493 INFO [FrostbiteConnection/Connect/BF3 serverinfo] - Connecting (cmds)....
2012-07-15 01:31:47,493 INFO [FrostbiteConnection/createConnection/BF3 serverinfo] - Creating connection...
2012-07-15 01:32:08,523 FATAL [FrostbiteConnection/Connect/BF3 serverinfo] - Connect failed! java.net.ConnectException: Connection timed out: connect
2012-07-15 01:32:11,528 INFO [FrostbiteConnection/Connect/BF3 serverinfo] - Connecting (cmds)....
2012-07-15 01:32:11,528 INFO [FrostbiteConnection/createConnection/BF3 serverinfo] - Creating connection...
2012-07-15 01:32:32,558 FATAL [FrostbiteConnection/Connect/BF3 serverinfo] - Connect failed! java.net.ConnectException: Connection timed out: connect
2012-07-15 01:32:32,558 INFO [FrostbiteConnection/sendReceive/BF3 serverinfo] - Exiting Reconnection loop, connection failes
2012-07-15 01:32:32,558 INFO [Frostbite/sendReceive/BF3 serverinfo] - Send receive:  Words: {[serverInfo]} Status: Not connected...
2012-07-15 01:32:32,558 DEBUG [Frostbite/sendReceive/BF3 serverinfo] - <- sendReceive <-
2012-07-15 01:32:48,010 DEBUG [Frostbite/sendReceive/BF3 serverinfo] - -> sendReceive ->
2012-07-15 01:32:48,010 DEBUG [FrostbiteConnection/sendReceive/BF3 serverinfo] - Trying to send.. :           
   serverInfo
2012-07-15 01:32:48,010 INFO [FrostbiteConnection/Connect/BF3 serverinfo] - Connecting (cmds)....
2012-07-15 01:32:48,010 INFO [FrostbiteConnection/createConnection/BF3 serverinfo] - Creating connection...
2012-07-15 01:33:09,010 FATAL [FrostbiteConnection/Connect/BF3 serverinfo] - Connect failed! java.net.ConnectException: Connection timed out: connect
2012-07-15 01:33:12,015 INFO [FrostbiteConnection/Connect/BF3 serverinfo] - Connecting (cmds)....
2012-07-15 01:33:12,015 INFO [FrostbiteConnection/createConnection/BF3 serverinfo] - Creating connection...
2012-07-15 01:33:33,045 FATAL [FrostbiteConnection/Connect/BF3 serverinfo] - Connect failed! java.net.ConnectException: Connection timed out: connect
2012-07-15 01:33:36,049 INFO [FrostbiteConnection/Connect/BF3 serverinfo] - Connecting (cmds)....
2012-07-15 01:33:36,049 INFO [FrostbiteConnection/createConnection/BF3 serverinfo] - Creating connection...
2012-07-15 01:33:56,979 FATAL [FrostbiteConnection/Connect/BF3 serverinfo] - Connect failed! java.net.ConnectException: Connection timed out: connect
2012-07-15 01:33:56,979 INFO [FrostbiteConnection/sendReceive/BF3 serverinfo] - Exiting Reconnection loop, connection failes
2012-07-15 01:33:56,979 INFO [Frostbite/sendReceive/BF3 serverinfo] - Send receive:  Words: {[serverInfo]} Status: Not connected...
 

Offline Anubis

  • أنوبيس
  • Global Moderator
  • śmierdzący zgnilizną brudas
  • *****
  • Wiadomości: 4579
  • Wypił browarów: 2
  • Brud/Czysty: +248/-125
  • Anoobinator
Odp: jGuardian 1.14
« Odpowiedź #13 dnia: 16 Lipiec , 2012, 22:06:57 pm »
mhm... masz problem z podłączeniem do Bazy. Trzeba to nieco zabezpieczyć. Do tej pory sam nie doświadczyłem takich problemów. Najpierw skończę update do API - jeszcze 2-3 dni i będę ready z kodem i zacznę updatować poradnik dla wtyczkopisarzy ;)
Jeśli masz wątpliwości - wal serią.